Radion Heist

  • Tech Stack: Unreal Engine, C++, Unreal Blueprint
  • Website URL: Link

Made in a 5-man team for my university's final year project. Worked as the team's lead programmer to plan and direct tasks and responsibilties related to coding and implementing features. Aside from that, primarily developed the games multiplayer/networking functionality that runs on Unreal Engine's Online Subsystem (OSS) that connects the player to Steam's servers to host online lobbies.