Prison Architect 2
- Tech Stack: Unity Engine, C#, C++, TortoiseSVN, AzureDevOps, Phabricator, Pix, RenderDoc
- Website URL: Link
Implemented new features based on Design team's specifications, ranging from gameplay to UI features. Fixed various bugs such as gameplay, AI behavior, grid-based building system, UI, environment (terrain, VFX).
Directly assisted the lead programmer in debugging and fixing crashes that occur on both console and PC versions of the game. Also helped in further optimization of the codebase.