Career Profile
I'm a video game developer with 4 years of experience working in a professional environment. With over 4 years of hands-on experience in Unity and 3 years in Unreal Engine, I've developed a solid foundation in programming and a strong, lasting passion for game development.
I'm well-versed in core programming concepts such as OOP, DSA and memory management, and I have considerable experience with debugging. While I've worked on a range of features, my primary interest lies in developing more intelligent and responsive character AI—particularly through well-designed state machines.
I am capable of managing tasks effectively, particularly when guided by clear objectives and well-defined guidelines—even when working outside my comfort zone. Although I tend to be introverted, I make a consistent effort to communicate my ideas clearly while collaborating with the team to reach optimal solutions.
Experiences
I contributed to porting PC games to consoles, including PlayStation and Xbox platforms.
I’ve worked on various features such as gameplay mechanics, world systems, networking, UI, graphics/shaders, AI and in-house engine tools.
Aside from feature implementations, I also undertook various responsibilities such as code reviewing, debugging crashes and managing builds for the shipped product.
Among the titles I’ve worked on:
- Minecraft Dungeons (2022-2023)
- Prison Architect 2 (2023-2024)
- Rust: Console Edition (2024-present)
I was involved in developing the company’s title “Midwest 90: Rapid City”, a monster-cuisine restaurant simulator game. I contributed in developing gameplay mechanics, enemy AI system and improved on the games graphics (shaders, post-processing effects and VFX).
Projects
A first-person cyberpunk-themed parkour game made in Unreal Engine that runs via P2P online multiplayer lobby system through Steam.
A DOOM inspired first-person shooter game (made in a 5-man team for a Game Jam).
A university project made for the Android platform where players control traffic lights in this puzzle solving game.
Skills & Proficiency
C++
C#
Unreal Engine
Godot Engine
Unity Engine
HLSL/GLSL
HTML5/CSS
Ruby/Jekyll
Tools
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Git  
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TortoiseSVN  
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SourceTree  
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Visual Studio  
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Visual Code  
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Azure DevOps  
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JIRA  
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WinMerge  
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BitBucket  
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Phabricator/Differential  
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PIX  
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RenderDoc  
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TeamCity